Visual node-based shader editor for Unity
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Updated
Mar 4, 2024 - C#
Visual node-based shader editor for Unity
Combo of esbuild, GLSLX, three.js... to develop/build quickly + easily WebGL canvas bundles. Minimized bundles can be used as 3D animated backgrounds on a website - Demo:
(WIP) Level up your shader game with the GPU + Rust advantage!
A application which allows you to develop glsl shaders interactivly
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WWDC20 Swift Student Challenge Winner (Actually a WWDC 19 project but reworked & rebranded)
An in-game procedural terrain and content generation framework
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