Some scriptable objects for sharing data between game elements and a system for saving the runtime values of those shared variables.
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Updated
Aug 29, 2019 - C#
Some scriptable objects for sharing data between game elements and a system for saving the runtime values of those shared variables.
[DEPRECATED] integrated ECS framework for Unity
Space-themed bullet hell game
Tetris-like game + GUI + MVC + Solver + Save system.
A Simple C# Save and Load System that has the ability to track achievements, load data from several files and modify data without needing to modify the whole Object. Usable in C# & Unity
A save system for GameMaker
Don't use it, old archive. Using interactors and repositories in unity game. Accelerate development for small/middle size games!
Save system for Unity.
Samples of save-system for Unity.
Project template for any Godot 4.0+ project. It comes with several robust core systems and thorough documentation. Currently under development.
This plugin saves zombie plague ammopacks to a file, use this if other banks not saving or banks has problems on your server
🐈JsonSaveLoadService is a flexible and powerful service designed for saving and loading data in Unity applications. It supports various data types including primitives, custom objects, and collections like Dictionary, HashSet, List, Queue, and Stack. This service ensures cross-platform compatibility (PC, Android, Web) and includes functionality fo
Use this save system to save and load your game objects
Key-Value Store save system interface and implementations for Unity
My custom saving and loading package for unity using Json save files and encryption
A very simple library for saving and loading; Made for the scoreboards and such, but you can modify it however you please!
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