Multiplayer Pac-Man game made in 1 week using Phaser and RSocket
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Updated
May 12, 2019 - TypeScript
Multiplayer Pac-Man game made in 1 week using Phaser and RSocket
Spike project for RSocket with Spring Boot
Example of using the request-stream interaction model with Netifi and RSocket
Example of using R2DBC for Database Access with RSocket and Netifi
Test Project for https://github.com/rsocket/rsocket-java/issues/717
Example Code for Netifi Spring Boot Screentcast - Part 2
Example Code for Netifi Spring Boot Screencast
From end to end full-stack communication by using RSocket protocol example application.
Reactive Service built on top of RSocket protocol
There are two services: a user-service for user management and a bff-service for exposing data via GraphQl endpoint. Both services communicate via RSocket
Example of using JWT with RSocket and Spring Boot
Example of using Basic Auth with RSocket and Spring Boot
Example of sending RSocket Setup Payload with Spring Boot
Example of composing backpressure across microservices with RSocket
Example of using Backpressure with RSocket
Example of using the channel interaction model with RSocket
Example of storing and replaying messages when a subscriber connects with Reactor and RSocket
Example of using connection setup metadata with RSocket
Example of load balancing requests across multiple services with RSocket
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