experiments in the vector field
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Updated
Apr 1, 2017 - Processing
experiments in the vector field
Programas que hice por un trabajo del curso de Análisis Numéricos para Ingeniería
Character animation project. Examples of steering behaviours for crowd simulation.
Project realised by Elouan EVEN and Dorian LEVEQUE in the IEVA module (Interaction with Virtual or Augmented Reality Environments) of our dual degree SIIA (Intelligent and Autonomous Interactive System). This project was about successfully setting up an autonomous and interactive environment.
A Processing implementation of the Boids interactive program initially proposed by Craig Reynolds allowing for change in leadership proposed by Hartman and Benes
Simulation of boids according to Craig W. Reynolds researches. It can be used to represent flocks of birds or schools of fishes.
Reynolds’s flock of birds (or boids) using Python (numpy, matplot, scipy.spatial), based on the three rules proposed by Craig Reynolds.
Desenvolvimento de ferramenta para efetuar a Modelagem e a Migração Sísmica de um modelo 2D.
(Complete). This project implements Reynolds Rules of Flocking for tactical escort.
Some .tns file for Ti nspire CX CAS about Fluid Mechanics, Theory of Construction and Computational structural mechanics
Flocking , Boid algorithm with python pygame
Generating power curves of wind turbine using BEM method
Fluid dynamics component of Chemical Engineering Design Library (ChEDL)
This repository is a part of the Multi-Robot Systems project at the Faculty of Electrical Engineering and Computing, University of Zagreb.
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