A Flash Player emulator written in Rust
-
Updated
May 23, 2024 - Rust
A Flash Player emulator written in Rust
A server emulator implementation in Go for Auxbrain's Egg, Inc. game client version 1.12.13 (Android build 111121)
🎮 · Jazz² Resurrection: Native C++ reimplementation of Jazz Jackrabbit 2
Winamp 2 reimplemented for the browser
An open-source Tomb Raider 1 engine remake
A reimplementation of Remedy Entertainments Alan Wake Engine, in later iterations known as the Northlight Engine
Open source re-implementation of The Sims 2 in Unity
A Powerful and Modern Minecraft Classic Server Software - Written in 100% Python & Compatible with Classicube!
An open-source GoldSrc engine clone (Clean authentic reimplementation without using reverse-engineered code)
An incomplete re-implementation of DirectMusic, Microsoft's adaptive soundtrack API for games delivered as part of Direct3D and DirectX
Re-implementation of Age of Empires and the Rise of Rome expansion
The nostalgic Windows XPerience right in your browser!
c# wrapper for an incomplete re-implementation of DirectMusic, Microsoft's adaptive soundtrack API for games delivered as part of Direct3D and DirectX
OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
A native reimplementation of the Metroid Prime engine
Work-in-progress high-level reimplementation of the engine for LAYTON2 HD (Layton: Diabolical Box / Pandora's Box in HD)
A reimplementation of redis in pure python
A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P
🚀 Custom, open-source qlaunch (Nintendo Switch HOME menu) replacement/reimplementation
Add a description, image, and links to the reimplementation topic page so that developers can more easily learn about it.
To associate your repository with the reimplementation topic, visit your repo's landing page and select "manage topics."