Open source routing engine for OpenStreetMap. Use it as Java library or standalone web server.
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Updated
May 12, 2024 - Java
Open source routing engine for OpenStreetMap. Use it as Java library or standalone web server.
Unity NavMesh 2D Pathfinding
Some basic Libraries
PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST etc) and pathfinding; and much more.
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
Python tool for generating undirected weighted graphs representing road networks.
BrainAI is a set of helper classes to add AI to your game.
Pathfinding Algorithm Visualizer
Engine demo written from scratch, handling large numbers of enemies
JavaScript navigation mesh construction, path-finding, and spatial reasoning toolkit. WebAssembly port of Recast Navigation.
A repository for work in CS-330: Artificial Intelligence and Game Development .
Simple application designed to find the near-shortest path through a grid containing relative height data using A*
Pathfinding and Maze Visualization Tool
UniRecast - navigation mesh toolset for Unity3D using DotRecast
Industry-standard navigation-mesh toolset for games
A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.
Algorithm for combining the longest sequence of cities
Java Port of Recast & Detour navigation mesh toolset
A web application prototype for automated navigation/path finding on floor plan images.
A*, JPS algorithms implemented in C++ and bound to Python.
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