Intercomparison of two simple raytracers: pure CUDA and OptiX
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Updated
Feb 13, 2015 - C++
Intercomparison of two simple raytracers: pure CUDA and OptiX
This is fast-response software package for environmental applications
Dockerfile for OptiX-added images based on NVIDIA's CUDA images
A simple path tracing renderer based on OptiX.
Python wrapper for NVIDIA OptiX Ray Tracing Engine
A simple application using OptiX DLDenoiser post processing stage to render volumetric datasets with ambient occlusion.
Redflash is a physics-based GPU renderer based on Path Tracing implemented in NVIDIA® OptiX 6.0, which can consistently draw scenes with mixed Polygons and Raymarching
OptiX 7 Powered Realtime Acoustic Raytracing
simplistic wrapper and ray tracing engine built around OptiX
Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL
Implementation of Efficient Energy-Compensated VPLs using Photon Splatting (and various rendering techniques)
Vulkan Path Tracer with Optix Denoiser integration
Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
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