A simple framework for building 3D scenes in OpenGL.
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Updated
May 27, 2024 - C++
A simple framework for building 3D scenes in OpenGL.
GL4Dummies is an API that aims to help C developers to easily produce Multi-platform OpenGL 3.3+ applications.
OpenGL SuperBible 7th Edition Tutorials
A thin wrapper around OpenGL for C++17
A basic graphics engine written with C++ using OpenGL API.
A C++ library, providing a variety of useful classes focused around game developement.
🍍Dive into a Sponge-tastic 3D world with intuitive controls and vibrant textures. 🌐
OpenGL Framework on C++23
A simple rendering library to experiment with CG techniques in OpenGL
A simple rendering library to experiment with CG techniques in OpenGL.
The SWGL is a lightweight library, and can be used with any Java application.
Kotlin Game Language
C++ library for defining and controlling modern GPU rendering/processing operations.
PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
Develop a 3D interactive graphics rendering engine
Cross-platform OpenGL 2.0 sample application
A lightweight Kotlin multiplatform framework for OpenGL ES and EGL management based on object-oriented components, inspired by Google's Grafika.
It has prepared 3D Models that can be rotating all around with keyboard commands. The models are Triangle, Cube, Rectangle, Circle. In this project, I have used C++ and OpenGL tools in Visual Studio 2019
Visualisation of popular sorting algorithms using openGL
An inconsequential framework for OpenGL programming
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