C++ library for defining and controlling modern GPU rendering/processing operations.
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Updated
Jun 3, 2022 - C++
C++ library for defining and controlling modern GPU rendering/processing operations.
A lightweight Kotlin multiplatform framework for OpenGL ES and EGL management based on object-oriented components, inspired by Google's Grafika.
GL4Dummies is an API that aims to help C developers to easily produce Multi-platform OpenGL 3.3+ applications.
C++ OOP GUI Library
Develop a 3D interactive graphics rendering engine
A basic graphics engine written with C++ using OpenGL API.
PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
A simple rendering library to experiment with CG techniques in OpenGL.
This is a 3d engine written from scratch in my last semester on the university (Spring 2009)
It has prepared 3D Models that can be rotating all around with keyboard commands. The models are Triangle, Cube, Rectangle, Circle. In this project, I have used C++ and OpenGL tools in Visual Studio 2019
Visualisation of popular sorting algorithms using openGL
A C++ library, providing a variety of useful classes focused around game developement.
A children's playground built using OpenGL. Some primitives imported from Blender.
Ejercicios y practicas en C++ y Python para el desarrollo de aplicaciones graficas con la libreria de OpenGL.
Simple class for easy work with GLUT
OpenGL Realtime Framework
A 3D Game Engine using OpenGL (stopped)
A simple framework for building 3D scenes in OpenGL.
The SWGL is a lightweight library, and can be used with any Java application.
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