Oculus Killer, but for the Oculus Client.
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Updated
May 4, 2024 - JavaScript
Oculus Killer, but for the Oculus Client.
An in-browser implementation of JanusVR
An example of how to use the Tilia packages to create great content with VRTK v4.
A collection of design patterns for solving common problems.
Integration libraries for the Magnum C++11 graphics engine
[VR-Based] Aerial Bomb Assembly Simulator, using OCULUS RIFT2 & LEAP MOTION
Toggle Oculus Killer and play your Oculus games how Zuck intended.
360 VR tour and Scaled Model tour of Majuli River Island
A research tool based in virtual reality. Produced by the Center for Computational Mathematics and Modeling at Temple University
TES3Unity is a recreation of the Morrowind Engine into Unity with gameplay/graphics enhancements. Also adapted for VR headsets.
This repository holds and serves PicoPlanet Developing's website.
Dodge Ball is a VR single-player game which is developed for Oculus devices
Jacksonville State University CS 439 Game Design II Fall 2022 Unity VR Oculus Integration
A Rube Goldberg puzzle using the SteamVR API in Unity targeting Oculus Rift. Used Physics to provide more realism to the puzzles and VR locomotion to provide the user with freedom of movement to solve the puzzle.
Moon Motion Toolkit - Free and open source toolkit for VR locomotion
Alien shooter type VR game for Oculus Quest & other platforms.
A customized 360 Rollar Coaster VR experience for a Real Estate client
Use Oculus/Meta Rift Quest/XR HMD Tracking as Motion input for Cemu/Dolphin/Yuzu over Cemuhook protocol
Add a description, image, and links to the oculus-rift topic page so that developers can more easily learn about it.
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