Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
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Updated
May 7, 2024 - Rust
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Modular node graph based noise generation library using SIMD, C++17 and templates
Mixing an audio file with a noise file at any Signal-to-Noise Ratio (SNR)
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
3D and 2D Texture generation using the compute shaders within the Unity engine.
The goal of simpleTones.js is to provide every JavaScript developer with a lightweight solution for creating custom sounds in their web applications. This documentation has been written in hopes that the least experienced developer can read, understand and go on to do great things. You can check out several examples at this link:
Python package to generate Gaussian (1/f)**beta noise (e.g. pink noise)
Simple map generators for Java applications.
SJTU CS386 Digital Image Processing
Modelica library for generating stochastic signals to be included in the Modelica Standard Library
Modelica library with advanced noise features building on Modelica_Noise
WavvieW: Analyzes the noise-wave-generator, synthesizer, audio files, input-mic_line-in with Oscilloscope and Spectrum FFT.
WebGL node-driven procedural material generator prototype
An Unreal Engine Plugin that wraps https://github.com/Auburn/FastNoise2
2D Fractal Noise using Fast Fourier Transforms.
Hobby Project
Doryen based in Libtcod 1.5.1 - Refactoring struct and clear code, deleted the old C code and added new features and algorithms. The objective is a small 2D rendering engine (based in grid or tiles). It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
Godot 3.0 Noise Shaders
Add noise to the color or coordinates of the point cloud.
Add a description, image, and links to the noise-generator topic page so that developers can more easily learn about it.
To associate your repository with the noise-generator topic, visit your repo's landing page and select "manage topics."