XEPL OE One - Operating Environment for Dynamic, Multi-Threaded, Distributed Agents
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Updated
May 19, 2024 - C++
XEPL OE One - Operating Environment for Dynamic, Multi-Threaded, Distributed Agents
Distributed and parallel sampling from intractable distributions
Fast persistent recoverable log and key-value store + cache, in C# and C++.
The BlockQueue pattern is a thread-safe queue implementation that allows multiple threads to push and pop elements concurrently. It provides synchronized access to the underlying queue, ensuring that no data race occurs between threads.
This repository contains an implementation of the Singleton Lazy Initialization design pattern in C++20. The Singleton pattern ensures that a class has only one instance and provides a global point of access to that instance.
a C++ program that demonstrates the use of a thread pool for efficiently calculating the value of PI using multiple threads. The program utilizes a thread pool to distribute the computation of PI across available CPU cores, improving performance through parallel processing.
A new kind of Progress Bar, with real-time throughput, ETA, and very cool animations!
An general purpose ESP32 program (firmware) to support diverse sensor and device integration over REST or MQTT. Includes prometheus integration.
A Cross-Platform Remote Audio Player.
ZoneTree is a persistent, high-performance, transactional, ACID-compliant ordered key-value database for NET. It can operate in memory or on local/cloud storage.
Multithreaded C/C++ Game Engine
🐕 Concurrent HDF5 and NetCDF4 reader (experimental)
Lightweight and easy-to-use Twitch IRC client for Unity.
C-Thread-Pool, the universal thread pool library
Multi-threaded Python command line mp3 player with arrow key controls.
Design of OpenMP-based PageRank algorithm for link analysis.
A fully fledged lock-in amplifier running at 25 kHz sampling rate @ 12-bit on an Adafruit M4 microprocessor board with an extensive Python graphical user interface showing real-time signals, interactive filter design and real-time power spectra.
Comparing performance of sequential vs OpenMP-based element-by-element vector multiplication.
Comparing performance of sequential vs OpenMP-based vector element sum.
A simple digital logic simulator written as a learning exercise in C++
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