Programs written using MPI and OpenMP
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Updated
Apr 30, 2014 - C
Programs written using MPI and OpenMP
Criação de um algoritmo que calcula a média de consumo de memória usando interpolação por Splines e integração por Monte Carlo. Trabalho realizado no 3º de Ciência da Computação do Instituto Federal de Minas Gerais(IFMG) - Campus Formiga para a Disciplina Cálculo Numérico
Calculating an astronomical numerical integral using a single processor machine.
✴️ a toy unidirectional path tracer (unfinished)
My works for EE 511 - Simulation Methods For Stochastic Systems - Spring 2018 - Graduate Coursework at USC - Dr. Osonde A. Osoba
Implemented algorithms from a numerical stochastic methods university course
The inspections on some important literatures, mainly including codes.
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
Monte Carlo Ray Tracer implemented from scratch in C++. Made in the course TNCG15 Advanced Global Illumination and Rendering at Linköping University.
Monte Carlo Path Tracer in Unity3D using compute shader
Path-traced physically-based rendering with UE4-PBR-like parameters and 'specTrans' from Disney BSDF implemented by using compute shader in Unity3D.
A C++11 Template Library for Monte Carlo Integration
Python and MATLAB code to find the definite integral of a user-defined function within given limits and defined iterations.
Implementing a Monte Carlo Ray Tracer for the course TNCG15 - Advanced Global Illumination and Rendering
A Monte Carlo Ray tracer made as a part of the course TNCG15 - Advanced Global Illumination and Rendering.
Integration with Monte Carlo method
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