Physically based renderer based on Nori in C++11
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Updated
Jun 13, 2023 - C++
Physically based renderer based on Nori in C++11
Computing definite integrals using a Monte Carlo method.
The inspections on some important literatures, mainly including codes.
Homeworks on "Computational Statistics" course
Monte Carlo Ray Tracer implemented from scratch in C++. Made in the course TNCG15 Advanced Global Illumination and Rendering at Linköping University.
Computation of the noise intensity spectrum induced by turbulent boundary layer on the surface of subsonic passenger aircraft using eigen frequencies approach.
Calculating an astronomical numerical integral using a single processor machine.
Generate GGX convoluted octahedron mapped textures from cylindrical hdr images.
Monte Carlo integration is particularly useful when dealing with high-dimensional integrals or integrals over complex, irregularly shaped domains where traditional methods may be impractical. It's widely used in various fields, including physics, finance, and engineering, for solving problems involving numerical integration.
Pi Approximation written in C++17
Programs written using MPI and OpenMP
First one day project for the computational statistics module.
CUHK Course code: STAT 3011 | This course is designed to strengthen students' ability in statistical computing as well as in processing and analysing data. Students are required to participate in several term projects with emphasis on techniques of data management and analysis.
Python and MATLAB code to find the definite integral of a user-defined function within given limits and defined iterations.
📈 Course Deterministic and Stochastic Integration Techniques: Stochastic experiments
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