[LEGACY] An attempt to make a 2D MMORPG game in C++ as a kid.
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Updated
May 16, 2016 - C++
[LEGACY] An attempt to make a 2D MMORPG game in C++ as a kid.
POC of a little isometric multiplayer game with dynamic terrain I tried out a long time ago. (Demo videos in the youtube link below)
a massively multiplayer online role-playing game client
Isekai*Engine - Multiplayer Game Engine
An open-source 2D HTML5 adventure.
Client for Arcane, a retro-style MMORPG.
runescape classic client in javascript
DeusWare, a console-based MMO RPG (in-dev)
socket based relay server to connect multiple clients of Dust765's fork of ClassicUO
Historical source code of an early Open Source (GPL-licensed) 3D MMORPG client, its 0.4.0 version, released originally on 2000-02-15.
runescape classic client transpiled to javascript with teavm (mudclient204)
2D MMORPG Game Engine & Framework
A headless client for DSP/TPZ/LSB-based servers, written in Python.
Recently, the company is doing network-synchronized interactive gameplay, which is similar to the MMO in the game field. Therefore, I have verified some basic technical points based on the mature game engine Unity, and contributed to the open source community for your reference.
2D Multiplayer Online RPG with Unity and Mirror as Networking Framework. The purpose of building this app was to learn how Authoritative Servers do function.
Alphastorms MMO Engine
An alternative client for global version of SoulWorker
A simple MMO game made with the Godot 4 game engine
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