21S1-DM6127 – Assignment II
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Updated
Jan 8, 2022 - C#
21S1-DM6127 – Assignment II
[Work in Progress] Reinforcement Learning Agent that learn to play my game named JumpShoot
3DBall a simple ML-Agents environment (from release_1 branch) used as an example to test my mlagents-video-streamer python package.
A micro-game based on gamified Reinforcement Learning where the Player competes against an AI Agent. The project has been built with Unity's ml-agents package.
Navigation Project - Udacity Deep Reinforcement Learning Nanodegree
Projects for Udacity's Deep Reinforcement Learning Nanodegree
Python library for TransdecEnvironment Unity model
Object Detection for Self-Driving UGV Using LiDAR and RGB Data
A respository containing the final year project of my bachelor's program. It is an intelligent parking system (RL model for parking) in Unity Game Engine.
2nd Project for IART Course
Active Research in AI-Empowered Robotics
Unity Machine Learning Agents for Augmented Reality
Deep Q-Learning of Unity's Banana environment
The Assignment Project is prepared as the Assignment under the supervision of Prof. Dr. Muaz Ahmed khan Niazi. for the course of Theory of Computation (TOC)/Theory of Automata II. COMSATS university Islamabad,Pakistan
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