An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
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Updated
May 31, 2024 - C++
An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
The Dæmon game engine. With some bits of ioq3 and XreaL.
Improved Wolfenstein: Enemy Territory Engine
This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.
DarkMatter is a new source port for QUAKE III: ARENA, based on Quake3e (https://github.com/ec-/Quake3e). It is part of an ambitious project to ultimately bring the gameplay experiences of older QUAKE® titles together into one feature-rich package. See https://github.com/themuffinator/dm-game for the game logic development.
Structured List of Quake Engines
Aftershock Mod for Openarena
JK2MV (Multi Version) is a modification for Jedi Knight II: Jedi Outcast. It supports all three game versions and comes with various features and optimizations.
Openarena sources from subversion repostitory.
Return to Castle Wolfenstein Single Player GPL Source Release
DarkMatter is new, an ambitious project to ultimately bring the gameplay experiences of older QUAKE® titles together into one feature-rich package. See https://github.com/themuffinator/dm-engine for engine-side development.
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