Puzzle Based Storage (PBS) system is one of the most efficient high-density storage systems, here there are some ways to extract requested loads
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Updated
Jun 26, 2020 - Python
Puzzle Based Storage (PBS) system is one of the most efficient high-density storage systems, here there are some ways to extract requested loads
Implementation of Monte-Carlo Tree Search for the game of Gomoku
The final project for the "Grundlagen der Wissensverarbeitungs" lecture at the university of Hamburg.
A clone of the game 2048 using Angular 6. This implementation comes along with an AI solver built using expectimax algorithm with a depth limit of 5 and a simple heuristic function.
Supplementary code for the Master thesis "Developing Artificial Intelligence Agents to Manipulate Quantum Entanglement"
Collection of projets that I developed like an ASP music composer, a Sokoban, Hitory and 8puzzle puzzle solvers, Probabilistic Reasoning with Answer Sets and a project on Automatic Theorem Provers
A framework to support heuristic search algorithms implementation and experiments
A program in C++ that creates a pseudo-random Rubik Cube and tries to solve it using the A* Algorithm.
Perfomance optimsed heuristic variant of Iterative Deepening A* on the example of a sliding puzzle; OOP & functional
Using Genetic Algorithms to find a arbitrary sentance.
Implements backtracking to solve a sudoku
Artificial intelligence
POC for title and credit sequence detection per series episode.
Repositorio de las prácticas de la asignatura Técnicas de los Sistemas Inteligentes, cursada en la UGR. curso 19-20
A* heuristic search
Understanding Sample Generation Strategies for Learning Heuristic Functions in Classical Planning
This project develops a heuristic approach that can identify global optimal centroids for customer segmentation.
Laboratory exercises for the Artificial Intelligence course at FER, University of Zagreb (2016/2017).
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