graphics-api
Here are 24 public repositories matching this topic...
A minimal toolset aimed at mathematical drawing on canvas or svg
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Mar 4, 2023 - TypeScript
Game engine created in linux using vulkan
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Oct 30, 2019 - C++
A tkinter-like computercraft graphics API
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Nov 15, 2023 - Lua
Test checking possible implementations of graphics API abstraction.
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May 24, 2022 - C++
A personal study through modern graphics API that should result in 5 small demos for each API for comparison.
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Jan 24, 2018 - C++
Terminal Graphics Library
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Jul 13, 2022 - C
Graphics Library
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May 12, 2024 - C++
A simple general software 3D graphics API written in C
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Aug 21, 2020 - Objective-C
Graphics engine for real world physics simulation.
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Jul 27, 2020 - C++
The exomia/vulkan-api repository contains .NET bindings providing low-level and cross-platform access to the Vulkan API.
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May 10, 2024 - C#
DirectX Guide
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Jan 3, 2022 - C++
Slides for dotGo 2015
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Nov 12, 2017 - Go
Simple, cross-platform and low boilerplate graphics API based on Vulkan
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Jul 20, 2020 - C++
eXtensible Framegraph
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Jan 23, 2019 - Rust
OpenGL Guide
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Feb 8, 2022 - C++
Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.
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Nov 27, 2023 - C#
[DEPRECATED] Memory management library of gfx_hal
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May 13, 2019 - Rust
XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
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Apr 18, 2024 - C
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