An exploratory project of cellular automata using Unity3D
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Updated
Feb 23, 2016 - C#
An exploratory project of cellular automata using Unity3D
Code and data repository for the analysis of global forest fragmentation
A function that can convert beam profiles to an equivalent I-profile, based on several distinct properties. WIP
Compare performance of online-recommender system using different classification algorithm.
“UAV based assessment of forest cover and deforestation dynamics”.
Conference poster and short paper titled "Outlier Detection in OpenStreetMap Data using the RandomForest Algorithm and Variable Contributions" for the GIScience Conference in 2016
Thesis titled "Geospatial Semantic Pattern Recognition in Volunteered Geographic Data Using the Random forest Algorithm" for the degree of Masters of Spatial Analysis at Ryerson University in 2016
Bialowieza forest change maps
The classic Kaggle Titanic data science challenge
RapidEye image classification
Docker image for https://github.com/rigetticomputing/pyquil
High Dimensional Approximate Nearest Neighbor
A set of tools useful for doing experiments with fuzzy forests
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