TIC-80 is a fantasy computer for making, playing and sharing tiny games.
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Updated
May 20, 2024 - C
A fantasy console is a game engine and/or virtual machine simulating and inspired by 8-bit computers and consoles from yesteryear. It forces developers to work within constraints on color palettes, sound channels, resolution, memory, etc. Very popular in the retrogaming and game jam scenes.
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
A curated list of available fantasy consoles/computers.
Build retro games using WebAssembly for a fantasy console.
Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.
A Fantasy Computer inspired by 80s workstations.
YETI-16 Mk2 - 16-bit fantasy computer
Lua 5.4 fantasy computer
A (not so) tiny RISC custom cpu architecture and system
An assembler and emulator for the Varvara/Uxn stack-machine ported to Julia.
A fantasy virtual machine with limits on resources.
A Forth implementation for the R216K8B Powder Toy computer.
Simple PL/0 compiler with recursive descent parser, and code generation on the fly.
Reasonable emulator for a steadily less shitty fantasy computer. ROM sources are in https://github.com/Kawa-oneechan/Asspull3X-roms
LIKO-12 is an open source fantasy computer made using LÖVE
A computer emulator/virtual machine intended to demonstrate how computers work at a low level.
A procedural and customizable tree generator for the TIC80 fantasy computer