A falling sand game implementation in Python (using pygame)
-
Updated
Apr 19, 2013 - Python
A falling sand game implementation in Python (using pygame)
This program runs a new window where you can place sand, water, and metal. The sand will fall and the water will fall randomly. Metal, however will not move and if a sand block hits water the water will disappear.
Falling Sand / Cellular Automata. APCS Java assignment
🧪 A basic falling sand game made with winit + pixels rust libraries
A rewrite of an earlier project I made in python with pygame, a falling sand cellular automata. See README for full info
⏳ A falling sand game written in Python using the Pyxel library
A fun particle simulation sandbox written fully in TypeScript.
A fully-featured Falling-Sand game in the browser - Powered by WebAssembly
Cell based sandbox simulation. Also known as: Falling sand game, sandbox game, sand game and powder game.
Simple particle simulation that runs entierly on GPU using WebGl
Under Garden is a tunneling/falling sand game build using Rust/WASM/GLSL/HTML/CSS/JS.
Another falling sand simulation, but with raylib!
Falling sand simulator made with Raylib.
2D survival game inspired by Noita and slightly Terraria
Web Assembly application simulating the Falling Sand Cellular Automata.
Add a description, image, and links to the falling-sand topic page so that developers can more easily learn about it.
To associate your repository with the falling-sand topic, visit your repo's landing page and select "manage topics."