Scala, Play and React web interface to consume UDP telemetry data from Codemasters' F1 2018 game
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Updated
Mar 22, 2020 - Scala
Scala, Play and React web interface to consume UDP telemetry data from Codemasters' F1 2018 game
This personal project aimed to generate telemetry plots to compare F1 drivers during qualifying. The drivers' datas are available on the F1 App, I used py-tesseract (OCR) to read frame by frame the speed and created a log for one lap. Once the logs are generated, I can easily plot them using matplotlib.
A simple implementation of the F1 car game for the advanced programming course at the University of Camerino - UNICAM
The objective of this project was to research and analyse the performance of drivers and their teams through visual dashboard.
Creating a rating system for F1 drivers.
In this jupyter notebook, I calculate the expected position based on the pitstops, driver standings and constructor standings
Repository to make racing analysis and prediction on Formula 1
Analyzing Tumblr Posts During F1 Races
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