Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.
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Updated
May 30, 2024 - TypeScript
Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.
Thread-safe generic event library for C++ (17+)
non gc game event broadcast system for unity.
High-performance, simple-structured event system with Dependency injection
Unreal Engine plugin that contains a global and object based event and variable system using gameplay tags
A simple event system for Unity + C#
A simple playground for myself to demonstrate some game development technologies and tests.
API documentation for MakePlans
Loosely coupled internal event system plugin for the Unreal Engine.
This project showcases a full duplex communication between two AVR16EB32 Curiosity Nano boards through FSK data modulation and demodulation techniques implemented using timer peripherals.
This project showcases the advantages of the Analog-to-Digital Converter (ADC) with Programmable Gain Amplifier (PGA) and Burst Accumulation mode.
three.js interaction toolkit, help you built an interaction event-system for three.js, binding interaction event like browser-dom
Fast and simple interaction manager for three.js for enabling mouse and touch events on 3D objects
A simple event system in top of RabbitMQ using EasyNetQ for AspNetCore applications.
Simple event system implementation like Java EventBus.
Spark Game Core is all in one tool to start your game. Core contains pool System, UI manager, camera system, visual event system, sound manager and light manager.
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