Part of functionality GIMP, written with our own ui library
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Updated
May 14, 2021 - C
Part of functionality GIMP, written with our own ui library
ConnectFour game as part of an CS assigment for university
non gc game event broadcast system for unity.
events system with observer pattern implementation: PubSub and Topic Based alternative
This project showcases the advantages of the Analog-to-Digital Converter (ADC) with Programmable Gain Amplifier (PGA) and Burst Accumulation mode.
A simple and lightweight C++ event library to use out of the box.
This project showcases a full duplex communication between two AVR16EB32 Curiosity Nano boards through FSK data modulation and demodulation techniques implemented using timer peripherals.
A simple but powerful events library for Java
Event creation, calling, and listening made easy!
A simple Java and Kotlin Library built for making it easy and fast to create Event and Subscribtion Systems.
A game engine written entirely in Java.
Simple javascript event system for basic interactions with DOM elements
A context-aware event system Unity 3D package
Simple event system implementation like Java EventBus.
This project provides implementation of a basic event system according to the Observer pattern. It allows to create an event instance which creates custom arguments and pass them sequentially to the subscribed event listeners.
Thread-safe generic event library for C++ (17+)
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