A modern cross-platform low-level graphics API
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Updated
May 25, 2024 - C++
A modern cross-platform low-level graphics API
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
A modern cross-platform low-level graphics library and rendering framework
Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.
Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
3D Game Engine using DirectX11
My own game engine.
Sample projects demonstrating the usage of Diligent Engine
A piece of software that enables mouse control in Touhou Project series.
A WIP C++ DX11 Minecraft clone
CS2游戏外挂 - Extra Sensory Perception
CS2游戏外挂 - Internal
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graphical applications such as games
Volume Ray-Caster for 3D MIP Rendering of MRI and CT volume datasets implemented in C++ and Direct3D 11
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