computer-animation
Here are 31 public repositories matching this topic...
Basic spline-following and quaternion rotation animation.
-
Updated
Mar 26, 2017 - Python
Robust 3D Cloth Simulator
-
Updated
May 2, 2017 - C++
JVM Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
-
Updated
Feb 27, 2018 - Kotlin
Physically Based Animation Library
-
Updated
Aug 8, 2018 - C++
iOS FaceTrack for Maya allows you to use your iPhone X/XS/XS Max for facial motion capture for character animation in Autodesk's Maya.
-
Updated
Oct 15, 2019 - Swift
A CUDA-accelerated SPH Fluid Simulator capable of simulating millions of particles in seconds
-
Updated
May 15, 2020 - C++
-
Updated
Jul 25, 2020 - C++
-
Updated
Jul 25, 2020 - OpenEdge ABL
-
Updated
Jul 25, 2020 - C
Projects and Resources on Physics (Physically) based animation
-
Updated
Aug 17, 2020 - C++
Unity 3D game developed in C# for my Computer Animation course
-
Updated
Aug 10, 2021 - C#
An end-to-end library for automatic character rigging, skinning, and blend shapes generation, as well as a visualization tool [SIGGRAPH 2021]
-
Updated
Aug 22, 2021 - Python
2D Forward Kinematics implementation on a simple tree structure.
-
Updated
Oct 5, 2021 - C++
[Onhold] Experimental high accurate spectral path and ray tracer.
-
Updated
Apr 13, 2022 - C++
Free form deformation using typescript
-
Updated
Apr 29, 2022 - TypeScript
Blender plugin used to animate a rig as if it were a puppet with the aid of an external Unity Client which analyzes and sends Leap Motion data
-
Updated
Dec 8, 2022 - C#
Improve this page
Add a description, image, and links to the computer-animation topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the computer-animation topic, visit your repo's landing page and select "manage topics."