Unity NavMesh 2D Pathfinding
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Updated
May 25, 2024 - C#
Unity NavMesh 2D Pathfinding
A basic rectangle collision library made for just non-rotated rectangles that tells you the face collided with and has a collision system where you can have one element be static and one dynamic. It's mostly just for use in my projects, but feel free to use it in your own.
Optimizes mesh and polygon colliders in Unity
Practicing programming logic and JS loops I recreated the classic Freeway game.
Practicing programming logic I recreated the classic Pong game.
2D polygon colliders implemented in V
A tool to create and edit 2D polygons with sprite lookup, created in V
A snow boarding 2D game implemented using Unity
A Unity helper class that adds features to colliders
A 2D collision checker for modern JavaScript games.
Using Java Script's p5js library, collide 2d library, sound library and Google Teachable Machine, this is a classical rock-paper-scissor game where objects are selected based on user hand gestures and poses.
Simple 2-dimensional collision detection library
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