Duik Ángela | Rigging and animation tools for After Effects
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Updated
May 24, 2024 - JavaScript
Duik Ángela | Rigging and animation tools for After Effects
Animation3D : 3D 캐릭터 애니메이션 구현 프로젝트입니다.
A Python library for working with motion data in numpy or PyTorch
Motion Matching implementation for Unity
[NeurIPS 2023] InsActor: Instruction-driven Physics-based Characters
This project is dedicated to advancing the field of animatronic robots by enabling them to generate lifelike facial expressions, pushing the boundaries of what's possible in human-robot interaction.
Automatic 3D Character animation using Pose Estimation and Landmark Generation techniques
Official implementation of "En3D: An Enhanced Generative Model for Sculpting 3D Humans from 2D Synthetic Data"
Fourier Feature Character Animation Controller Demo
Unity package for the C# (.NET) implementation of the real-time protocol for Qualisys Track Manager
A BVH motion parser and playback implementation written in Ruby
Real-time physics for Maya
Blender addon streamlining the process of attaching animations to characters with option for root movement removal.
An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]
A motion generation model learned from a single example [SIGGRAPH 2022]
Virtual (3D) Character Animation
Keyframe-based motion editing system using numerical optimization [CHI 2018]
Unity tutorials, examples and techniques for Animation in Unity
Unity Game Engine - 2D Bone Pixel Character Animation
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