Generate a voxel shader (for MagicaVoxel) from a custom CA rule
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Updated
Apr 19, 2019 - JavaScript
Generate a voxel shader (for MagicaVoxel) from a custom CA rule
A simple python implemenation of John H. Conway's Game of Life that runs in Linux and Windows terminal/console.
3D printed, low cost transport vehicle controlled over mobile internet and programed in Python
A remake of the game "Cell Machine" written in JavaScript.
An interactive paint application driven by cellular automation (WebGL)
Simulation of Nagel and Schreckenberg's cellular automaton model for freeway traffic simulation
Osmocom Continuous Integratrion (CI); mirrored from https://gitea.osmocom.org/osmocom/osmo-ci
A super powerful Typescript library for cellular automation
Freeway Traffic Simulation using the Nagel–Schreckenberg cellular automaton model and Agent-Based-Modelling
Cellular automata runner
Graphical simulation of some of the interesting cellular automata.
A Wolfram CA written in Processing
It's a WireWorld game made in C++ and SFML library. Enjoy it !
Native C implementation of the Conway's Game of Life.
Simple implementation of John Conway's cellular automaton with wraparound topology and fancy animations
Conway's Game of Life in NextJS
Conways Game of Life in Arduino, display is a Nokia Display
Hücresel otomata mağra üreteci
A p5.js implementation of one dimensional cellular automata. Inspired by Wolfram MathWorld.
Conway's Game of Life in Rust with piston
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