2D JavaScript Physics Engine
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Updated
May 23, 2024 - TypeScript
2D JavaScript Physics Engine
A 2D android game made with Unity
an interactive website for the box2d physics engine
Box2DSwift is a Swift port of Box2D Physics Engine.
High-performance 2d and 3d game engine with Vulkan and OpenGL backends [WIP]
JavaScript game engine that uses p5.js for graphics and Box2D for physics.
Box2D physics engine compiled to WebAssembly. Supports TypeScript and ES modules.
C++ bindings for box2d 3.x physics engine (aka box2c)
Haxe port of Box2D, a popular rigid-body 2D physics engine
PolyScape-Engine is a multiplatform 2D render/game engine written in java. With an easy to use UI for level design and development
A networking library for LibGDX utilizing Netty allowing easy creation of multiplayer games.
A 2D-platformer written in Kotlin using LibGDX, LibKTX and Box2D.
Leo is a 2D physics framework. Using Box2D under the hood.
An interactive physics engine & library.
A free and open source 2D Game Engine and Editor created with C++ for my BSc Computer Science dissertation. This project could more aptly be described as an auxiliary game development tool for the purposes of learning game development, learning game engine development, and for rapid prototyping.
A C++ prototyping engine that is striving for an easy to use API, hiding all the dirty details so that you don't have to care.
Oh my Ghost
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