Box2DSwift is a Swift port of Box2D Physics Engine.
-
Updated
May 17, 2024 - Swift
Box2DSwift is a Swift port of Box2D Physics Engine.
JavaScript game engine that uses p5.js for graphics and Box2D for physics.
A game created for my collage game dev unit.
High Performance Game Engine for Production Pipeline
Godot Box2D – C++ Godot Extension that integrates the Box2D physics engine.
SFML/Box2d Game Engine
A Dart port of Box2D
Auto-generated C# bindings for Box2D 3.0
A simple learning environment with space drones for evolution-inspired optimization.
Red Alert! Evil minions want to squeeze the planet into a square shape. get the balls to save the world
This Repo is made to study Box 2D and all of its features
A visualization algorithm demo project implemented by Box2D.js & D3.js that can make the word cloud responsive.
2D platformer game created for Game Development subject at CITM UPC university, coded in C/C++, using Box2D physics engine and XML file format for loading & saving.
Pinball made with SDL and Box2D 🎱 🐙
Pinball game created for Physics II subject at CITM UPC university, coded in C/C++ and using Box2D physics engine.
Genetic optimization algorithm for the evolution of wheels.
Reduced Engine is a demonstration of my programming skills to develop a rendering engine using DirectX 12.
It's show the freefall of balls and how balls collide with the static surface under certain conditions of physics.
Its a kind of game in which freefall of balls occurred from top to bottom side and we have to hit it.
A small qt-based Racegame
Add a description, image, and links to the box2d-physics-engine topic page so that developers can more easily learn about it.
To associate your repository with the box2d-physics-engine topic, visit your repo's landing page and select "manage topics."