Box2D integration with Chili engine (Intermediate 25 homework)
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Updated
Jun 1, 2020 - C++
Box2D integration with Chili engine (Intermediate 25 homework)
Its a kind of game in which freefall of balls occurred from top to bottom side and we have to hit it.
A game created for my collage game dev unit.
Atooms to Moolecules is now on Steam. The wining game demos are now available at Steam store. Link to Steam: http://store.steampowered.com/app/213390/
Entry for the 19th Ludum Dare 48 hour solo game development competition. Link to compo entry.
Juego 2d para PC y Andorid en el que manejaremos un triángulo que dispara diferentes armas con el objetivo de erradicar hordas de cuadrados que se subdividen a cuadrados más pequeños, cuando son golpeados, hasta desaparecer.
2D Race
Another submission for Experimental Gameplay Project theme Two Months of CASUAL ADDICTION. Connect the atomic creatures to make bigger and bigger molecule.
Entry for the 19th Ludum Dare 48 hour solo game development competition. Link to compo entry.
You are trapped in an endless asteroid belt, where you crash into them using your velocity. Another game for Experimental Gameplay Project theme May means HIGH VELOCITY.
Here is an easy to use helper library for using JBox2D in JavaFX
This Repo is made to study Box 2D and all of its features
💃 GAで初音ミクを躍らせる実験ウィジェット
It's show the freefall of balls and how balls collide with the static surface under certain conditions of physics.
Atooms to Moolecules is a chemistry based puzzle game. Explore the lab to see how Atooms changes into Moolecules.
Credits - Game Design, Code and Graphics: Shubhajit Saha. Physics: Erin Catto’s Box2D physics engine under the MIT License. Code Samples: Creator Club’s GameState Management sample and XNA Stater Kit: Platformer both under Microsoft Permissive License.rtf.
Apple e Apple. Here is my another Experimental Gameplay Project for the theme Two Months of CASUAL ADDICTION. In the game you have to grow an apple tree and lots of apples before you collect all the arrows.
Reinforcement learning, genetic algorithm and physics
Pinball game created for Physics II subject at CITM UPC university, coded in C/C++ and using Box2D physics engine.
This is me trying to understand Box2D and shoving what I've learned into this repository.
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