A compact and minimal 3D scene format.
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Updated
Sep 12, 2012 - Python
A compact and minimal 3D scene format.
Bender 'useThePlatform' when working on Polymer projects.
Render text to an image using Pillow (PIL). Duplicate and place objects in Blender. Adjust materials programmatically.
Asset Pipeline between Blender and Unity
Parametric Flooring for Blender 3D
Game 3D dibuat dengan Unity Game Engine terdapat Fitur Multiplayer (via Internet) menggunakan Photon Network dengan 4 room dan maksimal tiap room 5 player
display wireframe on shaded with shortcut `shift + W`
Artwork for a game project lead by Prof. Erik Berglund in Linkoping University
My blender 3D models whatever i have done so far...
Malheur is an FPS where you need to defend a wildlife refuge from government agents while ensuring your LSD shipments arrive on time.
A bowling ball and bowling pin to demonstrate more mesh concepts, and very simple materials. (BP_CBC) http://gdev.tv/cbcgithub
(FB_CBC) http://gdev.tv/cbcgithub
Low Poly Chess Set (CS_CBC) http://gdev.tv/cbcgithub
(GA_CBC) http://gdev.tv/cbcgithub
Combine Your models with Real world footage (CG_CBC)
An animated lamp, like the famous movie lamp. (AL_CBC) http://gdev.tv/cbcgithub
BONUS: Destruction (Ref: DD_CBC) You will learn how to destroy and break apart meshes. http://gdev.tv/cbcgithub
A humanoid head with sub-surface scattering, and more. http://gdev.tv/cbcgithub
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