After Apple’s introduction of ARKit 2, we have been consistently working behind to create shared-AR experiences. Our goal is to improve the utility of mobile using AR experiences.
-
Updated
Jun 2, 2024 - Swift
After Apple’s introduction of ARKit 2, we have been consistently working behind to create shared-AR experiences. Our goal is to improve the utility of mobile using AR experiences.
Draw a tube or thick line in SceneKit
command-line utility for converting glTF 2.0 models to USD
Augmented Reality Rock Paper Scissors iOS App
The Poke3D app using Augmented Reality. This is a project from iOS App Development Bootcamp (by Angela Yu).
A multiuser AR game based on ARKit 2 and MultipeerConnectivity
An ARKit app that places 3D models of the Eevee and Oddish pokemons onto standard Queen-of-Hearts and Joker cards, respectively.
ARKit 2.0 object marker demo with ViroMedia ViroReact framework
This repository contains the project we worked on during the HackHarvard International Hackathon 2018
Redefining museum experience with Augmented Reality (ARKit2)
An iOS Augmented reality app to navigate from one place to other.
An AR App for recognizing objects(some fruits/vegetables), using coreML && ARKit2.
Augmented-reality drawing environment for iOS
Source & macOS binary of USD exporter for SketchUp
Add a description, image, and links to the arkit2 topic page so that developers can more easily learn about it.
To associate your repository with the arkit2 topic, visit your repo's landing page and select "manage topics."