Estimate animal density and abundance using random encounter models
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Updated
Apr 11, 2016 - R
Estimate animal density and abundance using random encounter models
Manuscript files for gREM paper "A generalised random encounter model for estimating animal density with remote sensor data"
Multiplatform tool which implements an Acoustic Local Positioning System based on the Matching Pursuit channel algorithm & a estimation of the different beacon's Time-of-Flight (TOF).
Vector Base Amplitude Panning
3D acoustic wave propagation in homogeneous isotropic media using PETSc and Krylov space method
A visualization of the acoustic guitar chords
Acoustic wave propagation in 2D domain using CUDA, O(2,8). Solve second order wave equation in time domain using finite-differences.
Single-file implementations of 2D and 3D acoustic and elastic wave propagation in time domain using finite-differences(FDTD). Simple formulation and implementation
Implementation of an algorithm to detect acoustic feedback from a audio file
breath Respiratory rate monitor based on smartphone using acousitc signal
Emitting sounds of user-specified frequencies
Fingerpicked Acoustic Guitar Library (AG-20) for HISE. The guitar is a Richwood A-20. Samples are not included and can be purchased from our store:
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