Hobby game and rendering engine using DX12
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Updated
May 21, 2024 - C++
Hobby game and rendering engine using DX12
PR00F's Game Engine
Webots Robot Simulator
Vulkan render
3D and 2D game engine written in Rust
Modern & multiplatform 3D game engine in C++17
Virtual Reality Engine - Interactive 3D Navigator over the Internet
Small engine that gives developers control over all of its inner workings (early in development)
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Small and intuitive cross-platform 3D game engine (DirectX 12 and Vulkan renderers).
3D game engine with a Vulkan renderer backend
A fast C++20 3D game engine for modern devices, with wide platform support
3D FPS game engine with full dynamic lighting and shadows
Game engine evolved from The Nebula Device 2 and 3
My own game engine.
Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
Editor for Focal Engine.
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