Mike de Groot Frame Work (MDGFW)
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Updated
Apr 26, 2018 - HTML
Mike de Groot Frame Work (MDGFW)
The BWLib ist the library wich I created for my Engine "Brainwork". It has Math, Physiks and Netwoking and everything is written in C++ feel free to used it.
Simple framwork for 2D games (platformer, roguelike, RPG, shooters) using SFML2
Art of Dwarficorn -- a 2D D game framework
Provides some common 2d application functionality using Gosu gem and Ruby's Vector/Matrix classes.
An experimental grid-based 2D game framework made with SDL2.
Protean. One code base for different 2d engines. Proof of concept.
2D/GUI framework for Pyglet. Create buttons, player objects or tiled backgrounds easily.
A Java GameEngine for 2D Games
Hexeng2D - 2D cross-platform game engine framework
2D OpenGL graphics, audio and input framework for Delphi
Odin bindings to TIGR - the TIny GRaphics library
Interactive 2D graphics engine
NAS2D is an open source, object oriented 2D game development framework written in portable C++.
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