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Releases: tommyettinger/IsoVoxel

0.0.4 Bugfix Release

27 Apr 20:58
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This fixes some unpleasant bugs where models with non-equal x and y sizes would be positioned incorrectly and possibly attempt to draw outside of the bounds of the image, causing a crash. The fix for this causes all of the models with those different sizes to be placed in a larger bounding box, with the model moved into the center of the image (this doesn't change the model, and if you had a part that was entirely off-center, the new model will still be off-center, just with padding around it on all sides). Most images this generates are square or very close to it now. All previous features are still there.

0.0.3 with Big render mode

27 Apr 08:29
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This release fixes a nasty crashing bug that would occur on all models with the default palette; I'm honestly quite surprised that all the models I tried this on used custom palettes, but now it doesn't matter. It also adds an additional group of images to the set of eight that directions that are currently rendered: Big renders! These are the same as the original eight but aren't shrunk down, and should be exactly twice the size. Shrinking helps decrease the obviousness of diagonal staircase formations, but can cause scaling artifacts where some voxels are slightly wider than others, breaking symmetry. The un-shrunken images, if you're fine with the greater size, should have fairly good quality and may be much better-looking when resized at run-time compared to the shrunken ones.

0.0.2 with 8-way rendering

13 Feb 11:16
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Instructions here are the same as earlier versions, but now the program will generate 8 directions for the model to face, instead of just 4 diagonal directions.

IsoVoxel 0.0.1e

18 Nov 03:26
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The rendering method is now optimized for larger .vox models, as in, larger than 20x20x20. It will downscale the image it generates to reduce the appearance of jagged lines or staircase effects. It also makes an attempt to highlight edges by drawing voxels with a gap between themselves and their neighbors with a darker rim. This approach is used in PixVoxelAssets, and more features from that project will continue to be ported here.

Initial draft

30 Jul 23:56
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Initial draft Pre-release
Pre-release

This draft produces an outlined version and an un-outlined version of all 4 views of the .vox model.

Initial draft

14 Jun 23:11
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Initial draft Pre-release
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Command line version that can convert one .vox file saved by MagicaVoxel to 4 pixel art views of that image. Requires .NET 3.5 (downgraded to hopefully ease compatibility with Mono), and includes all needed assets bundled in the .exe .