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Can EpicSurvivalGameSeries be opened and compiled in Linux? #78

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hwwxj opened this issue Mar 20, 2021 · 2 comments
Open

Can EpicSurvivalGameSeries be opened and compiled in Linux? #78

hwwxj opened this issue Mar 20, 2021 · 2 comments

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@hwwxj
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hwwxj commented Mar 20, 2021

I tried to open and compile the EpicSurvivalGameSeries in ubuntu, here comes the error:
error

does this means EpicSurvivalGameSeries is not supported in linux?

@marcusball
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This does not appear to be a Linux-related issue. As you can see in the logs, the only error listed is: error: no viable conversion from 'FLinearColor' to 'FVector', from this line.

I can't test it myself, but you should be able to fix that by changing the lines to something like this:

FLinearColor LightColor = SkyLightActor->GetLightComponent()->GetLightColor();
if (SkylightColorCurve)
{
    LightColor = FLinearColor(SkylightColorCurve->GetVectorValue(Alpha));
}

@t31k3
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t31k3 commented Sep 9, 2021

@marcusball

This does not appear to be a Linux-related issue. As you can see in the logs, the only error listed is: error: no viable conversion from 'FLinearColor' to 'FVector', from this line.

I can't test it myself, but you should be able to fix that by changing the lines to something like this:

FLinearColor LightColor = SkyLightActor->GetLightComponent()->GetLightColor();
if (SkylightColorCurve)
{
    LightColor = FLinearColor(SkylightColorCurve->GetVectorValue(Alpha));
}

it works, thx!
Btw, full steps here: #83

I think this can be closed.

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3 participants