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Summer Update 2023 #258

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muriloricci opened this issue Jun 12, 2023 · 24 comments
Open

Summer Update 2023 #258

muriloricci opened this issue Jun 12, 2023 · 24 comments

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@muriloricci
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Use this issue for anything related to the Summer Update 2023. As we now have the last teaser live, test server should go live soon in the following days.

@mathiasbynens
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mathiasbynens commented Jun 13, 2023

As @LeeKunTibia pointed out, some of the new areas overlap with the Pantibian Festival, similar to how Percht Island and Orcsoberfest Island are in the same location. I suppose this confirms that the Pantibian Festival areas were a one-off thing and are not coming back. Unfortunately this means we have to remove the Pantibian Festival area from our map data before committing the new areas (otherwise things would look weird).

Here’s a backup of the relevant minimap/*.png files before I go ahead and commit the changes: minimap-pantibian-festival.zip


To update your local copy without reinstalling all the maps from scratch (e.g. if you’ve already been exploring on the Test Server), do this:

  • Manually delete Minimap_Color_34048_31488_15.png and Minimap_WaypointCost_34048_31488_15.png (since they’re now “empty” files that the client wouldn’t generate).
  • Unzip the two files in minimap-without-pantibian-festival.zip.

mathiasbynens added a commit that referenced this issue Jun 13, 2023
@mathiasbynens
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mathiasbynens added a commit that referenced this issue Jun 13, 2023
@mathiasbynens
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mathiasbynens added a commit that referenced this issue Jun 13, 2023
@mathiasbynens
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I started exploring + adding markers for the Rotten Blood Quest + Oskayaat (except areas behind quest doors and teleports), and pushed the changes I have so far. I won't have time to explore further until the weekend. Feel free to land markers, or send me ZIP files with expanded maps here!

mathiasbynens added a commit that referenced this issue Jun 13, 2023
@LeeKunTibia
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LeeKunTibia commented Jun 14, 2023

This is most of the Rotten Blood hunting grounds. Also pushed corresponding markers of these areas.

Still missing the final boss room.

Rotten Blood 1.zip

mathiasbynens added a commit that referenced this issue Jun 14, 2023
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Merged!

mathiasbynens added a commit that referenced this issue Jun 14, 2023
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mathiasbynens commented Jun 14, 2023

Just improved the Rotten Blood maps some more.

mathiasbynens added a commit that referenced this issue Jun 14, 2023
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mathiasbynens added a commit that referenced this issue Jun 14, 2023
@muriloricci
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Submitted some points of interest in Oskayaat: https://github.com/tibiamaps/tibia-map-data/actions/runs/5279451914

@mathiasbynens
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Submitted some points of interest in Oskayaat: https://github.com/tibiamaps/tibia-map-data/actions/runs/5279451914

Thanks!

Could you do me a favor and please avoid using the import button for anything that isn’t the default marker pack? Here’s why: the run you link to replaced all the markers in the “main” file, and so anyone who installed TibiaMaps in the past 30 minutes got the PoI markers instead :D It’s no big deal, and I’ve manually fixed this in 050e2cd now, but next time feel free to just attach a ZIP with the PoI marker file here and I’ll take care of it.

Thanks a lot for adding PoI markers! ♥

@mathiasbynens
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mathiasbynens added a commit that referenced this issue Jun 16, 2023
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blue-chest.zip

mathiasbynens added a commit that referenced this issue Jun 16, 2023
@LeeKunTibia
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I got a few corners here and there around Rotten Blood spawns:

Rotten Blood 2.zip

mathiasbynens added a commit that referenced this issue Jun 17, 2023
@mathiasbynens
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I got a few corners here and there around Rotten Blood spawns:

Rotten Blood 2.zip

Merged!

@LeeKunTibia
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The right side of the Foxmouse room was missing:

Foxmouse.zip

mathiasbynens added a commit that referenced this issue Jun 18, 2023
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The right side of the Foxmouse room was missing:

Foxmouse.zip

Thanks!

@LeeKunTibia
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We can now access Bakragore's lever room, antechamber and fight room:

Bakragore.zip

@mathiasbynens
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mathiasbynens commented Jun 21, 2023

We can now access Bakragore's lever room, antechamber and fight room:

Bakragore.zip

Merged, thanks! For reference, it's around here: https://tibiamaps.io/map#33044,32399,15:2

@muriloricci
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CipSoft added wooden platforms in Ankrhamun and Oskayaat, in the points where you go from one to the other. These files have them updated:
Okayaat.zip

Additionally, we need to move the mark to the wooden platform in Oskayaat. The current one leads to a tile outside of protection zone which could lead to problems when clicking and going afk. :P

@muriloricci
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Closing this issue.

My additional note on marks in Oskayaat can be discarded as it's not really possible to make a mark that walks directly into protection zone. I believe there's some sort of anti-trap mechanic in the tiles around the dock that make it impossible to simply mapclick in or out from them.

@mathiasbynens
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Just for the record, I had updated the markers after your comment, but indeed, they are not map-click-friendly for some reason. It feels like a bug.

@mathiasbynens
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Missing maps:

[13:18, 7/19/2023] Exarus: Go towards the rope spot at darashia
[13:18, 7/19/2023] Exarus: The cave with this new npc
[13:18, 7/19/2023] Exarus: Isnt overwritten

@mathiasbynens mathiasbynens reopened this Jul 19, 2023
@muriloricci
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Not entirely sure what that means? Darashia seems to updated.

@mathiasbynens
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mathiasbynens commented Jul 20, 2023

Not entirely sure what that means? Darashia seems to updated.

He means the area on this floor hasn’t been updated: https://tibiamaps.io/map#33039,32427,7:3

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