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"Speeding up" the search for objects on the screen. #516

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debugger1979 opened this issue Jan 18, 2024 · 2 comments
Open

"Speeding up" the search for objects on the screen. #516

debugger1979 opened this issue Jan 18, 2024 · 2 comments

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@debugger1979
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Hello!
Please tell me if it is possible to speed up the process of "searching for an object" (for example, buttons) by dividing the screen into areas. For example, I know approximately where the object I need may be located - the "Start button" in Windows (classically, the lower-left corner). I can only look at the bottom left of the screen (a quarter of the screen) or split the screen into more search areas. It is logical to assume that the search area and time can be reduced by localizing the area.
Is it possible to implement this idea?

@juanyacovino77
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what about using coordinates?

@debugger1979
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what about using coordinates?

What if we know the approximate location, but not the exact location of the object? I propose to make a binding to a specific area of the screen, without using physical coordinates.
The example with the Start button (Windows) was a bit incorrect. Let's take another example - a small dialog box that is located in the center of the screen, which has the "Ok" and "Cancel" buttons. If we split the screen into 9 areas (3 x 3), and when searching for an object, use only the area [2, 2] to search for an object (for example, the "Cancel" button). This can significantly speed up the entire operation.

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