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POIs inconsistency in different zoom level #2339

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sheikh-iffi opened this issue Jan 11, 2023 · 1 comment
Open

POIs inconsistency in different zoom level #2339

sheikh-iffi opened this issue Jan 11, 2023 · 1 comment

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@sheikh-iffi
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TO REPRODUCE THE ISSUE, FOLLOW THESE STEPS:

If I have a lot of pois in an area and collide is set to true, then some pois will be shown based on collision result. If I zoom in further, sometimes different poi is shown.

RESULT.
Classic Fabric is not shown in further zoom level. It exists in the tile.

image

image

EXPECTED RESULT:

What I would like is to also show the same POI which was shown in previous zoom to have some consistency. e.g. Classic Fabric should be shown..

@mkandulavm
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For this, you need to handle this from the data end with the use of priority value given to the POI.
Alternatively, if you know a certain class of POIs , you can set them in the yaml style sheet with higher priority so that when collision happens, higher priority POIs are rendered against lower ones.

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