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Using the texture HAPI_ParmInfo instead of the metallic value parm info #264

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incisor opened this issue Jul 27, 2023 · 0 comments
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@incisor
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incisor commented Jul 27, 2023

ParmMetallicTextureInfo.floatValuesIndex, 1) == HAPI_RESULT_SUCCESS)

Noticed that it is using the texture param info instead of the value param info.

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