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fix: measure and profile builds,shorebird patch ios takes longer that necessary #2021

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eseidel opened this issue May 6, 2024 · 0 comments
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eseidel commented May 6, 2024

As part of adding our linker to dart compiles, we now compile the code 3 times when making a patch. This probably isn't the slow part of an iOS build (xcode itself tends to take a very long time), but it does contribute.

We should be able to reduce this to only one compile pass with a bit more modification to the Dart toolchain.

The real fix here is to measure and profile our build times.

@eseidel eseidel added the bug Something isn't working label May 6, 2024
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