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I made floors with varying friction coefficients. It would be nice if those patches of the floor were rendered differently.
The floors need to be sent to the client; since the floors are static, they can just be sent in the map at the beginning. And of course, colors/textures/materials need to be assigned to them somehow.
The text was updated successfully, but these errors were encountered:
I made floors with varying friction coefficients. It would be nice if those patches of the floor were rendered differently.
The floors need to be sent to the client; since the floors are static, they can just be sent in the map at the beginning. And of course, colors/textures/materials need to be assigned to them somehow.
The text was updated successfully, but these errors were encountered: