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Using images as input for lighting #35

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leonardodora opened this issue Aug 10, 2023 · 3 comments
Open

Using images as input for lighting #35

leonardodora opened this issue Aug 10, 2023 · 3 comments
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feature request New feature or request wontfix This will not be worked on

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@leonardodora
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hi. What should I do if I want to use a portrait as input instead of 3d model in blender?

@semagnum
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Hi! Using images as input isn't supported in Light Painter. I'll consider a compositor feature for the backlog when I have time.

But in the meantime, you do have options. If you don't have a normal map, you can bake one in Blender by adding depth and curves with displacement or AI (perhaps like this one: imageamigo.com/photodepth/). Once you have a normal pass of your image, you can relight in a compositor like Blender or Photoshop: https://youtu.be/cSSwERDRN7k

The paid version of Davinci Resolve has an option to do this now with Relight FX.blackmagicdesign.com/products/davinciresolve/whatsnew

@semagnum semagnum added feature request New feature or request feedback wanted Customer feedback is needed research Further information on implementation is needed labels Aug 10, 2023
@semagnum semagnum changed the title hi. What should I do if I want to use a portrait as input instead of 3d model in blender? Using images as input for lighting Aug 10, 2023
@leonardodora
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Hi! Using images as input isn't supported in Light Painter. I'll consider a compositor feature for the backlog when I have time.

But in the meantime, you do have options. If you don't have a normal map, you can bake one in Blender by adding depth and curves with displacement or AI (perhaps like this one: imageamigo.com/photodepth/). Once you have a normal pass of your image, you can relight in a compositor like Blender or Photoshop: https://youtu.be/cSSwERDRN7k

The paid version of Davinci Resolve has an option to do this now with Relight FX.blackmagicdesign.com/products/davinciresolve/whatsnew

thanks for your reply, I'll check them out!

@semagnum semagnum removed the feedback wanted Customer feedback is needed label Aug 11, 2023
@semagnum
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Unfortunately, Blender's compositor has very few vector nodes (no vector math!), so this may need to be done in a hacky fashion with the shader editor or just in a different software. So, I'll put this as a won't fix, at least until there's good vector node support in the compositor.

@semagnum semagnum added wontfix This will not be worked on and removed research Further information on implementation is needed labels Aug 15, 2023
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