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Left/right rotation is always around the absolute Y axis, not camera relative #543

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ctrueden opened this issue Jul 25, 2023 · 0 comments
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@ctrueden
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Add box, drag left and right. Object rotates as expected. Now drag up/down by 90 degrees, such that you are looking down on the object. Now drag left/right again, and observe the object spin rather than rotating as before. Similarly, if you drag up/down by 180 degrees from the initial camera position (i.e. turn the object upside down), then the left/right rotate becomes inverted.

@kephale kephale added this to the 1.0.0 milestone Feb 3, 2024
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