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Crash windows doesn't contain call stack. #21

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alibatiste opened this issue Mar 2, 2020 · 0 comments
Open

Crash windows doesn't contain call stack. #21

alibatiste opened this issue Mar 2, 2020 · 0 comments

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@alibatiste
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Hello,

When unreal crash, i don't have the call stack in the crash windows like i have in epic release with the option "editor symbols for debugging".
I have enable the option "Include full debug option" and "include PDB".
All the PDB file are in the binary folder. Am I doing something wrong or something?

Thank for you help.

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