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Line width and end-cap options for draw_mesh. #638

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bwinton opened this issue Jul 24, 2020 · 2 comments
Open

Line width and end-cap options for draw_mesh. #638

bwinton opened this issue Jul 24, 2020 · 2 comments
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enhance-feature Create a new user-facing feature subsystem-graphics
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@bwinton
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bwinton commented Jul 24, 2020

Background
I'm porting an animated maze generator from ggez to quicksilver so that I can run it on the web.
It's taken about a day to figure everything out so far, and not everything is quite working yet…

Describe the problem you want to solve
One of the nice things I can do with ggez is draw 4px wide lines with a round end cap as part of a mesh.
It give a much more friendly appearance…

Describe the solution you'd like
Perhaps an extra parameter to the draw_mesh call? I'm not too particular about the API…

Are you interested in contributing?
While I'm interested, I don't think I have the time to help out on this at this time…

Thanks!

@bwinton
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bwinton commented Jul 25, 2020

(I pushed my code to https://github.com/bwinton/mazes for reference. 🙂)

@ryanisaacg
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I think this will be covered by lyon support, which is on the roadmap in #552.

@ryanisaacg ryanisaacg added enhance-feature Create a new user-facing feature subsystem-graphics labels Jul 26, 2020
@ryanisaacg ryanisaacg added this to the v0.4 Beta milestone Aug 7, 2020
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Labels
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